Monday, October 21, 2013

The ....Adventures of Walter Mitty?

Lets get literary for a this week (and a bit cinematic). Recently I saw the trailer for the new film adaptation of "The Secret Life of Walter Mitty" and want to talk about it. Now if you haven't heard of the original work, its a very prominent and influential short story about a unimpressive man doing errands for a nagging wife, but imagining himself as a dramatic hero in various ways. It was first published in 1939 and, perhaps closer to home, its clearly influenced things from Doug to Calvin and Hobbes to Scrubs.


Sort of the ur-escapist, daydreaming slacker.
(Pic is from the first movie version in 1947)
You can find the full text here (its only 2000 words, has aged well, and it'll only take a few minutes to read).

Actually I first heard of it years ago as a reference to Doug, which I was a big fan of growing up, when someone said he was "a young Walter Mitty" but I only finally read the actual Walter Mitty this year. I was impressed by how it very quickly and clearly painted the characters and Mitty's behavior, the transitions between fantasy and reality, and the variety of fantasies. Outside of the story though, its amazing how well it holds up today, and just how much its influenced things. In addition to the three listed, it has so many references (and feel free to point out more in comments)  and "mittyesque" is even in the dictionary.

Now why is that? What has this story touched on for years that still makes it relevant and relatable? This is an average guy, doing average things, feeling set upon by the world, but using fantasy to feel important, and even help with doing those mundane tasks (it does help him remember the puppy biscuits after all, even if he gets teased for it).

Importantly, he isn't the usual wish-fulfillment protagonist; its us wishing we were them.

That's a situation pretty much everyone has been in at some point, and arguably the mindset some people live in. Heck, I'd be remiss if I didn't point out more recent discussions of how much video games fall back on wish-fulfillment/power fantasies, for better or worse. I'm sure if were set today, Mitty could picture himself as a space marine.

I have no words.

So this is a really cool story from a themes and execution perspective. And actually its a great opportunity for a movie, because one of the tensions in making a movie is between having exciting, high stakes, over-the-top action, and having an intimate, small relatable human drama, right? Like one reason people said they liked the Avengers, was that you had big epic fights, but also small moments between characters. It tends to be hard to do both those things well, as many, many movies will tell you.


So allot focus on one or the other...
But Walter Mitty is tailormade for this. The whole point of the story is that he is an average guy dealing with mundane tasks, but in his mind hes doing big showy dramatic things that film loves, from air battles to court cases to doctoring (ok, maybe tv loves doctoring more than movies, but still).

This is a premise and hook designed  to let you tell a story of small, mundane triumphs and setbacks in a way that is big and showy and eyecatching: its easy-mode for making a drama accessible and pulling in people who don't normally care for them. Now, it is a short story, so you have to draw it out somehow, maybe a bit more plot and a bit more character development. But you have to be careful how you do it.

"Have you met us?"
Ok, so with all that  lead up, lets look at the trailer I saw. Lots of people are saying this is a great or stunning trailer and they're right. The visuals are amazing, and the current trend of telling almost the whole story of the movie in the trailer is in full force, showing his dull life, call to adventure, and shift from dreaming about the world to going out and living in it. And that is a compelling message and story.

But I think its a waste of potential.

Oh come on! We didn't give him a gun or anything!

Ok, yes, I'm sure it will be good, and the message is good and the way is plays up the wonder of nature and power to change yourself are great. One of the contenders for my favorite film is American Beauty, because I am really into stories about reflecting on your life and trying to be who you want to be, so I'm into that. And getting out of your head and out doing things is a good message, too. But not everyone can go climb the Himalayas...which makes me feel like Mitty shouldn't either. Not in real life.

Here's where I see the wasted potential: Walter Mitty's whole story, originally, is about him using fantasy to escape his kinda depressing life. He clearly wanted to be bigger and more important than being nagged by his wife, running errands, buying puppy biscuits, and generally looked down on. The movie, as shown in this trailer, is taking that as a staring point of his life, and making the story of him stopping dreaming a going out and living it. They even have allusions to him having been  an exciting photographer (or partnered with someone who became one), and now is in a boring spot (or choose to be boring while his buddy went out "to live life!").

Hollywood loves that kind of story, but they've done that story before and they could've done something much rarer here. They could've taken Mitty on a journey, but reduced the scale of his real life triumphs and setbacks, of what he turns around to something much more common and less remarkable, but still made it feel epic, and still kept him dreaming. Rather than sending the message that you should get out of your head and living life, which is not bad, but has been done before, you could have the message that fantasy is fine, but you can use those fantasies to actually be better. You, sitting there right now. There's even a kernel of this in the original story; like I said, it helps him remember the puppy biscuits. So what would it look like if we developed that to expand the story?


I know adding space battles is the obvious choice, but I'm going somewhere with this.

Ok, so new story: even if we leave out a job, and focus on home life, taking away some common dramatic stakes, and putting it squarely outside what action audiences generally care about, there is still so much you can do, and with humor and action and relatability. You can even start directly from the story, where they're going on errands, hes completely disengaged with his wife, and hes bored and made fun of. Even at that low point of his arc, with the fast paced action and shifting perspective, you can take that boring trip and  make it exciting and funny (particularly with the transitions). 

But from there you can go to a different end point; we're not aiming for Mitty not having dreams and going to the greatest places on Earth, where few can ever go, but  to him having them less, and using them to help him stay in engaged in his life, and be a better person in normal day-to-day life. We can even take the same regular errands form that first scene, and revisit it later, but redo the fantasies:

  • Driving is an ambulance, rather than a plane, and hes trying to go fast while not harming the patient.
  • The gloves prompt him to be a spy, readying himself while carefully driving past sentries and blending in, obeying the foreign signs to not give himself away.
  • Again, the courtroom could actually be later in the same case from the court fantasy in the first scene, and again he could use it to remember something
  • During his bored stretch we could either show him more engaged and less resigned, such as actually talking to people, maybe talking to people pretending to be a schmoozing millionaire at a fancy party, or if not being social, maybe hes a brilliant general planning movements while in real life planning his day or work for later. Or it could show a closer connection to his wife, painting him as lover about to be reunited.
  • And this time when his wife forgets something he could've gotten it while he was waiting, and they go.
See, that way you can have a character doing mundane crap that people do everyday, (doing it twice even), and not only would it be engaging and exciting and entertaining both times, but it would even show character development and possibly be instructive. You'd of course want the real life people to react to Mitty differently too, to emphasize how hes changed; different body language responses, not making fun of him, his wife praising how better he is about little things, etc. But the point is you could take a very small scale story of personal improvement and make it a spectacle to draw in audiences; you can have the types of changes most people could actually make in their lives, and portray them in a very engaging way. In fact, portray them in the way they're used to getting all kinds of less helpful or realistic messages.


"You seem upset about something..."
Now, I'm not a film critic or literature buff, so why do I care so much about this adaptation?
Well, what I am is more of an educational designer, someone who tries to figure out how to make media or interactive systems that are fun and change the user for the better, through teaching skills or facts or mindsets. And that's why this adaptation  gets me: the version I outlined, contrasting the one they're going with, actually has  research to suggest just how helpful it can be in life.

Let me tell you about the Marshmallow Test.


Mmm, ok a film based on research almost lost me, but I'm back
The marshmallow test is a simple experiment that you may have heard of because it also produced some of the cutest videos of children to grace youtube. The way the original test works is this: you place a child in a room with a marshmallow on a plate. You tell them you're going to leave, and they can choose to eat the marshmallow, but if  they can wait until you come back without eating it, they can have 2 marshmallows. Those videos are adorable as you watch kids try everything they can to not eat that marshmallow.  But what exciting to a developmentalist is how performance on this test correlates to life success.

Bwah?
At its core, this is a task about delayed gratification; can you give up benefits now for greater benefits later.  Followups to the original marshmallow tests at Stanford found that kids who couldn't wait had lower SAT scores, higher BMI, more problems with drugs, and trouble paying attention. This makes perfect sense; If a kid has difficulty delaying gratification, or choosing long term benefits over short terms pleasure, you would expect them to have trouble doing unpleasant things (like studying) or inhibiting desires (like doing drugs). It also makes this a really exciting task to developmentalists, because its an early assessment of something that can impact so many areas over a person's life. (Which is why its also been covered by The New Yorker, Time, and Smithsonian). It even points to the importance of teaching children self control.

And that brings us back to Walter Mitty, because despite the state hes in in the short story, he might've been excellent at the marshmallow test. Let me explain: If you do versions of the test with different  time limits, or unending ones and see how long kids last, you can identify which kids are best at this task; which kids can really hold back and control themselves. You would think these kids have some kind of  "inner discipline" or "strong willpower" but when you ask them what kinds of strategies they used to not eat the marshmallow, to delay gratification, its appears something different is happening. You don't get things like "I tried really hard", you get responses like "I tried to pretend it wasn't there", "I told myself it was poison". What you get is kids using their imagination to make the task easier. Reframing the situation so its less demanding to delay gratification, to inhibit a response, to not eat the tasty, tasty marshmallow.

These kids are trying to use their imaginations, their fantasy worlds to help them achieve their real world goals. And research says the kids who are doing this, at least at this age, are fairing better later in life than those who aren't.

That is the kind of skill would be amazing to teach people, because of the potential benefits.
Conveying that kind of concept, in an engaging entertaining way, tends to be a monumental task.
But Walter Mitty, our man, seems tailormade for it.

He's just as surprised as you are.

And that's why it pains me to see him lumped in with all the "follow your dreams" stuff out there, rather than pioneering a new "use your dreams to achieve them" kind of message. Because when I say it seems like a waste, I'm not just saying I think this story and/or message would be more entertaining or unique take on the material; I'm saying I think there's a chance to try to make a piece of rich entertainment and artistry AND  maybe teach people something that could actually improve their lives.

And they're not doing that.

"What was that? I couldn't hear you over all this money and praise"

So what do you think:
Am I being too hard on Ben Stiller's new vehicle?
Is this message really needed or is there an even more interesting one I didn't think of?
Are you interested in hearing more about the marshmallow test?
Let me know your thoughts in the comments.

photo credit: Wikipedia, gratuitous space battles
(PS there is another marshmallow test, where teams of children tend to do better than teams of MBAs, so I hope I didn't confuse anyone, and maybe we can talk about that one another time)

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